| 01 | Ultra-Fine-Pitch COB Display | 0.7–0.9 mm | 500–800 nits | 3,840–7,680 Hz | 10,000:1–20,000:1 | ≥160° horizontal and vertical | Very high pixel density, smooth close-up images, low pixel visibility, and a protected matte surface suitable for short viewing distances. | Executive briefing rooms, premium control rooms, museums, and high-end visualization spaces. |
| 02 | Fine-Pitch COB Video Wall | 1.0–1.5 mm | 600–1,000 nits | 3,840–7,680 Hz | 8,000:1–15,000:1 | ≥160° horizontal and vertical | Balanced pixel density, brightness, and cost; commonly supports front maintenance and seamless cabinet alignment. | Corporate lobbies, boardrooms, retail interiors, education, and conference centers. |
| 03 | Standard Fine-Pitch COB Display | 1.5–2.5 mm | 700–1,200 nits | 1,920–3,840 Hz | 5,000:1–10,000:1 | ≥160° horizontal and vertical | Higher brightness and economical coverage for medium viewing distances while retaining COB surface protection. | Large meeting rooms, shopping centers, hotels, auditoriums, and indoor advertising. |
| 04 | 4K-Ready COB Direct-View Wall | 1.2–2.0 mm | 500–800 nits | 3,840–7,680 Hz | 10,000:1 or higher | ≥160° horizontal and vertical | Designed for high-resolution 16:9 or custom canvases, with pixel pitches selected to achieve sharp 4K content at practical wall sizes. | Command centers, premium home cinema, corporate presentation walls, and digital signage. |
| 05 | HDR-Optimized COB Display | 1.2–2.5 mm | 800–1,500 nits | 3,840–7,680 Hz | 10,000:1–20,000:1 | ≥160° horizontal and vertical | Wide grayscale processing, high contrast, calibrated color performance, and support for HDR workflows when paired with a compatible controller. | Broadcast studios, premium retail, product showrooms, galleries, and media production environments. |
| 06 | Virtual Production COB Display | 1.5–2.6 mm | 800–1,500 nits | 3,840–7,680 Hz | 5,000:1–15,000:1 | ≥160° horizontal and vertical | Camera-friendly scan settings, high refresh rate, low moiré design options, consistent color, and cabinet geometry suitable for curved stages. | Film studios, broadcast sets, virtual events, extended-reality stages, and simulation facilities. |
| 07 | Interactive COB Touch Display | 1.5–2.5 mm | 500–800 nits | 3,840–7,680 Hz | 5,000:1–10,000:1 | ≥160° horizontal and vertical | Adds an infrared, optical, or other touch layer; requires impact-resistant surface integration, multi-touch support, and precise calibration. | Classrooms, collaboration rooms, visitor centers, design studios, and interactive exhibits. |
| 08 | Curved or Creative-Shape COB Display | 1.5–3.0 mm | 600–1,000 nits | 1,920–3,840 Hz | 5,000:1–10,000:1 | ≥140° horizontal and vertical | Uses curved, angled, or custom-shaped cabinets; key buying factors include cabinet tolerance, radius control, alignment, and image uniformity. | Immersive showrooms, themed entertainment, architectural interiors, stages, and experiential retail. |
| 09 | Rental and Portable COB Display | 1.5–2.6 mm | 800–1,200 nits | 3,840–7,680 Hz | 5,000:1–15,000:1 | ≥160° horizontal and vertical | Lightweight cabinets, quick-lock hardware, corner protection, front and rear service options, and reinforced COB surface durability for repeated handling. | Exhibitions, touring events, conferences, houses of worship, and temporary installations. |
| 10 | All-in-One Meeting-Room COB Display | 1.2–2.5 mm | 500–800 nits | 3,840–7,680 Hz | 8,000:1–15,000:1 | ≥160° horizontal and vertical | Integrated display, audio, control, and connectivity options; usually emphasizes quiet operation, low power consumption, simple installation, and front access. | Boardrooms, hybrid meeting rooms, training centers, command offices, and corporate collaboration spaces. |